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BRITISH
PETROLEUM AMOCO was one of the earliest
corporations to fully embrace virtual teamwork on a
company-wide basis. BPA used satellite
videoconferencing technology to manage dozens of
remote sites around the world. This enabled them to
share critical data and accident prevention
strategies among platform workers, construction
contractors, structural engineers, and
geologists.

In 1995,
their initial infrastructure costs were
approximately US$13M for five pilot drilling
projects. The majority of this was for hardware:
about 1,000 large screen terminals with digital
cameras running over ISDN lines and satellite
links. A smaller portion was spent on upgrading
people with virtual teambuilding skills: a new set
of behaviors for collaborating and sharing
information in a knowledge management world. In
return, BPA estimated a US$40M savings from virtual
teamwork in the initial 18 months.

One
significant return came on the construction of a
North Sea platform for the Andrew oil and gas
field, where a damaged part was threatening to halt
operations. By immediately and virtually contacting
engineers and vendors from different countries for
a quick fix, they were able to continue operations
in a matter of hours, instead of taking their
mobile drilling ship offline at a cost of
US$150K/day until the part was replaced. The
completion of the Andrew Platform ahead of
schedule, largely due to the element of virtual
teamwork among subcontractors, resulted in an
estimated US$4.5M savings that paid for that
platform's quarter share of the US$13M startup
costs.
The
success of these drilling pilot projects encouraged
BPA to roll out virtual teamwork to all its
operations and to outfit 30,000 employees with
videoconferencing capabilities in the following
year. The lessons learned from Andrew were passed
on to other operations in Alaska, South America,
and the Gulf of Mexico at an average savings of
US$7M per location.
In 1997,
a BPA oil refinery in Germany was able to avert a
week-long shutdown, due to the failure of several
corroded parts, by instantly videoconferencing
those parts with experts in England. This resulted
in a savings of US$2M/week.
Overall,
BPA experienced other improvements: easier and
quicker company communication, more efficient
resolution of customer issues, faster and less
wasteful resource exploration and extraction,
improved staff productivity and effectiveness
within virtual teams, more rapid and effective
decision making and problem solving.
Lastly,
a 10% reduction in the overall staff travel budget
was realized in the first year. This was projected
to continue decreasing in subsequent years and it
did.
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The first example
of teambuilding by virtual methods was recorded
with Canadian Tire Acceptance Limited in
1994.
"We built a
community around three leading teams from Human
Resources. These HR practitioners were located in
different regions of the country and they used
video conferencing (with telephone and email for
side channels) as their principle means for
gathering to exchange ideas.
At the start of
meetings we experimented with teambuilding
activities online. When addressing communication
concerns, we would purposely disable 'audio out' or
'video in' for some groups. For example, the first
group had the blueprints for constructing a device,
but were prevented from speaking and so had to
pantomime the instructions (through video only) to
a second group. This second group had to explain
the instructions (through audio only) to a third
group who had the materials to construct the
device. However, this third group could not get any
information at all from the first group.
Working through and
around these 'barriers' highlighted the importance
of effective communication and practice in the
short term went a long way to making our meetings
shorter, more productive, and with fewer errors in
the long run."

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These represent
virtual teaming successes prior to the beginning of
virtualteamworks.com in 1997.
In one of the
earliest uses of desktop videoconferencing, FORD
MOTOR COMPANY used virtual design teams, operating
in seven European locations, to design the new
"Mondeo" car in the mid-90's.
PEOPLESOFT,
specializing in software solutions and
international IT support, uses "Eureka!" to give
help desk teams instant access to collective
company knowledge organized by case-based
reasoning. These teams are then able to respond
quickly to global customers' problems.
The turnaround of
NCR is credited to its WorldMark line of cash
registers and transaction scanners which were
completed ahead of schedule and on budget. These
were developed by the interactions of many small
virtual teams combined from about a thousand
internal employees working with over one hundred
external consultants.
CHEVRON, in a
global initiative to learn "faster and better than
competitors," has developed a best practices
transfer database with "Lotus Notes." This allows
teams to exchange questions and answers using
keyword searches and to track and disseminate the
impact of their exemplary work.
SIEMENS, a
multinational corporation making everything from
computers to toasters, has marketing offices in
over 50 countries. They employ "ShareNet" to
distribute critical consumer information over its
own intranet to thousands of virtual sales teams,
so that these global sales people can address the
diverse needs and characteristics of their millions
of international customers.
MICROSOFT,
identified approximately 300 knowledge management
competencies necessary to develop new software.
Virtual teams of workers and supervisors rated
these competencies to create an ordered webbase of
personal profiles. Now software developers can
select employees to work together on new virtual
development teams based on the competencies they
possess and the competencies that the project
demands. Also, employees can use the webbase to
plan their future training and education needs in
light of anticipated new project
requirements.
 
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